Medic

The Medic, also known as the Combat Medic, is a playable class in Team Fortress Classic. While being the primary healing force, his speed and offensive abilities make him a proficient killer. To aid in survivability, the Medic passively recovers health over time.

Basic strategy

 * Use your Medkit to heal wounded teammates.


 * Pay attention to team members who call for help.


 * Use your Medkit to infect enemies. The contagion spreads to other members of the opposing team if they come into contact with each other, causing panic and massive damage.


 * Try to buff the vital members of your team. You can increase their health by 50 hit points over their maximum.


 * Pay attention to teammates who have been infected by opposing medics; you are the only person capable of healing the infection.


 * Use Concussion Jumping to quickly cross large areas and evade enemies.


 * The Super Nailgun is a great weapon for taking out Sentry Guns.


 * The player shouldn't forget to use the Medkit to heal allies while departing from their base.


 * The Medic is a Heavy's best friend. When in doubt, overheal a Heavy. But don't forget to heal your other teammates.

Special abilities
Class Skill: Selects the Medkit.

Abilities:
 * Heals team members with Medkit.
 * Passively heals self over time.
 * Infects enemies with Medkit.
 * Cures leg injury, infection, and puts out flames.
 * Immune to infection.

Team Fortress
In Team Fortress, the Double-Barrel Shotgun's damage falloff makes it weak past very short range. In Team Fortress Classic, the Double-Barrel Shotgun has no falloff damage, making it much more powerful and letting the Medic keep his Super Nailgun ammo for Sentry Guns. In fact, the Double-Barrel Shotgun can be considered the Team Fortress Classic Medic's primary weapon because of its respectable damage output and range.

Trivia

 * He is one of the only 2 Team Fortress Classic characters who did not make a reappearance in the Team Fortress 2 comic, A Cold Day in Hell, the other being The Civilian.